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No Rest For The Wicked Game Engine

No Rest for the Wicked: A New Engine and Gameplay

Built on a Custom Engine, Not Unity

Unlike previous Ori games, No Rest for the Wicked was created using an in-house game engine. Moon Studios, the developer of the game, also built a new simulation engine based on Exit Games Quantum Engine to handle game logic, including a fully destructible environment.

Moon Studios has previously used Unity for its games, but decided to switch to a custom engine for No Rest for the Wicked. The studio says that this gave them more control over the game's development and allowed them to create a more immersive and visually stunning experience.

New Gameplay Features

In addition to a new engine, No Rest for the Wicked will also feature a number of new gameplay features, including:
  • A fully destructible environment
  • New combat abilities
  • A new skill tree system
  • A new story and setting
  • Moon Studios is confident that No Rest for the Wicked will be a worthy successor to the Ori games. The game is set to release in 2023.

    Additional Launch Information

    No Rest for the Wicked will be released on PC, Xbox One, and Xbox Series X|S. The game will be available on Xbox Game Pass on launch day.

    Moon Studios has released a number of trailers and gameplay videos for No Rest for the Wicked. You can check them out on the game's official website.


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